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- The Map Properties dialog opens if you select New Map or Edit Map from the File menu. [[File:Map Properties Dialog.png]] ...2 KB (317 words) - 16:52, 27 April 2023
- {{Languages|Efficient Map Creation}} # Building the entire map in an external tool (such as PhotoShop or Gimp). ...8 KB (1,370 words) - 20:42, 15 March 2023
- ...This allows MapTool to read in the exported map file and create a MapTool map with VBL already in place. [[File:Dungeondraft_Map.png|400px|thumb|none|Simple map created in Dungeondraft.]] ...1 KB (219 words) - 16:56, 27 April 2023
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- ...he specified map is visible to players. If no map is specified the current map is selected. {{param|mapName|Optional. A string containing the name of the Map.}} ...547 bytes (63 words) - 18:39, 14 March 2023
- Returns the display name of a given map. If no map is specified the current map is selected. {{param|mapName|Optional. A string containing the name of the Map.}} ...516 bytes (58 words) - 19:05, 14 March 2023
- Resets all fog of war (FoW) for the map. ...hrough '''Map Menu''' -> '''Restore Fog-of-War''' or when you import a new map sans dialog. ...865 bytes (120 words) - 22:06, 14 March 2023
- Changes the Map Vision setting of the current map. Will set map vision to day. ...708 bytes (82 words) - 02:32, 13 December 2023
- Returns the unique ID of a map. {{param|existingMapDisplayName|An existing map display name. }} ...503 bytes (53 words) - 19:35, 16 February 2024
- Returns the GM name of a given map. If the specified map does not exist, an error is produced. {{param|mapDisplayName|A string containing the display name of the Map.}} ...551 bytes (63 words) - 18:39, 14 March 2023
- ...py of an specified map, with the new map name. Returns the name of the new map. {{param|existingMapName|The name of the existing map you wish to copy.}} ...582 bytes (75 words) - 18:24, 14 March 2023
- Moves tokens from the current map to a specified map. moveTokenToMap(id, map) ...960 bytes (151 words) - 23:02, 14 March 2023
- Moves tokens from a specified map to the current map. moveTokenFromMap(id, map) ...988 bytes (153 words) - 23:03, 14 March 2023
- ...ty to players to {{true}} or {{false}}. If no map is specified the current map is selected. {{param|visible|Whether or not the map can be seen by players, {{true}} or {{false}}.}} ...629 bytes (78 words) - 20:49, 14 March 2023
- Returns the unique ID of the current map. [[Category:Map Function]] ...335 bytes (33 words) - 02:47, 12 December 2023
- Returns the name of the current map. [[Category:Map Function]] ...287 bytes (28 words) - 17:55, 14 March 2023
- The Map Properties dialog opens if you select New Map or Edit Map from the File menu. [[File:Map Properties Dialog.png]] ...2 KB (317 words) - 16:52, 27 April 2023
- Changes the name of a specified map. {{param|oldMapName|String specifying the current name of the map you wish to rename.}} ...531 bytes (64 words) - 20:50, 14 March 2023
- Returns the current Map Vision setting. [[Category:Map Function]] ...411 bytes (43 words) - 02:25, 13 December 2023
- Resets the [[Size]] of a [[Token]] to the default for grid type of the map it occupies. See {{func|setSize}} for details about the default size for d {{param|mapName|Optional map name to find the token. Defaults to current map.}} ...1 KB (144 words) - 22:10, 14 March 2023
- ...given map as the current one, allowing initiative to be moved from map to map. ...d they will be processing a token on map B! If there was no such token on map B a new one will be created, thus mysteriously duplicating tokens! ...2 KB (235 words) - 23:26, 9 February 2023
- ...This allows MapTool to read in the exported map file and create a MapTool map with VBL already in place. [[File:Dungeondraft_Map.png|400px|thumb|none|Simple map created in Dungeondraft.]] ...1 KB (219 words) - 16:56, 27 April 2023
- Changes the display name of a specified map. {{param|mapName|String specifying the name of the map you wish to give a new display name.}} ...670 bytes (80 words) - 20:50, 14 March 2023
- ...and returns its id. If the optional ''mapname'' parameter is supplied that map will be searched instead. If the [[Token:token|token]] is not found then an {{param|mapname|Optional name of the map to search for the token on.}} ...2 KB (237 words) - 02:29, 13 May 2024
- Removes a drawing from the named map. ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...777 bytes (113 words) - 05:19, 17 March 2024
- ...{{code|tokens}} parameter is provided there must be tokens selected on the map.'' {{param|mapname|Optional map name.}} ...2 KB (225 words) - 19:58, 14 March 2023
- isFlippedX(token, map) - specify token and map {{param|map|Map the token is located on}} ...963 bytes (118 words) - 02:38, 13 May 2024
- flipTokenY(tokenRef, map) - specify token and map {{param|map|Map the token is located on}} ...1 KB (167 words) - 02:38, 13 May 2024
- isFlippedY(token, map) - specify token and map {{param|map|Map the token is located on}} ...978 bytes (120 words) - 23:44, 9 February 2023
- isFlippedIso(token, map) - specify token and map {{param|map|Map the token is located on}} ...987 bytes (120 words) - 23:44, 9 February 2023
- flipTokenX(tokenRef, map) - specify token and map {{param|map|Map the token is located on}} ...1 KB (169 words) - 02:36, 13 May 2024
- flipTokenIso(tokenRef, map) - specify token and map {{param|map|Map the token is located on}} ...1 KB (171 words) - 02:38, 13 May 2024
- Toggles the state of Fog of War (FoW) on the current map. ...ent map either off or on. This functions identically to the menu option '''Map''' -> '''Fog-of-War''' or the hotkey '''Meta-W'''. ...692 bytes (90 words) - 17:10, 14 March 2023
- Centers the map on a token, or on a specified grid cell. * {{code|token}} - The id of the token to center the map to. ...846 bytes (129 words) - 15:59, 15 March 2023
- Returns the [[Introduction to Mapping#introduction to Mapping|Map Layer]] that a [[Token]] is on. The [[Introduction to Mapping#introduction to Mapping|Map Layer]] will be one of: ...1 KB (160 words) - 03:06, 13 May 2024
- setDrawingName(map, id, name) {{param|map|Map with drawing.}} ...943 bytes (115 words) - 23:44, 9 February 2023
- {{param|mapname|Optional map name }} <!-- Expose areas that can be seen by PC tokens on current map. --> ...878 bytes (118 words) - 18:13, 14 March 2023
- Creates a map from the information in the required JSON object parameter. The JSON object {{param|name|A string with the name of the new map.}} ...3 KB (355 words) - 18:53, 16 February 2024
- ...campaign. This map does not need to be the one currently visible. If the map holds no tokens with vision owned by the current player, no additional fog- ...767 bytes (106 words) - 21:25, 14 March 2023
- This event is triggered whenever the map is changed. Returns the {{code|map ID}} ...1 KB (198 words) - 19:35, 17 February 2024
- <div style="color:gray">This event is triggered whenever the map is changed.</div> <div style="color:gray">Returns the {{code|map ID}}</div> ...3 KB (267 words) - 19:34, 17 February 2024
- ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...1 KB (176 words) - 16:29, 14 May 2024
- For a specified drawing, set the layer of the map to which the drawing belongs. The [[Introduction to Mapping#introduction to Mapping|Map Layer]] is one of: ...1,013 bytes (126 words) - 21:04, 14 March 2023
- getTerrainModifier(tokenRef, map) getTerrainModifier(type, tokenRef, map) ...2 KB (267 words) - 16:13, 14 May 2024
- ...am|mapname|The name of the map to find the token. Defaults to the current map.}} To remove the token with the name "Dragon" in current map from the [[Introduction to Initiative|initiative panel]]. ...1 KB (134 words) - 23:10, 4 May 2023
- ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...755 bytes (100 words) - 16:28, 14 May 2024
- ...r [[Token]]s on the same [[Introduction to Mapping#introduction to Mapping|Map Layer]] in the same location. ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...1 KB (191 words) - 21:10, 14 March 2023
- ...r [[Token]]s on the same [[Introduction to Mapping#introduction to Mapping|Map Layer]] in the same location. ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...1 KB (219 words) - 20:33, 12 May 2024
- ...|OPTIONAL: The name of the map to find the token. Defaults to the current map.}} ...ompletely invisible, even to the Gamemaster. If you can't find it, use the Map Explorer panel. ...1 KB (160 words) - 03:06, 19 September 2023
- Removes a token from the current map. {{param|mapname|The map where the token is.}} ...628 bytes (92 words) - 22:13, 14 March 2023
- ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...755 bytes (93 words) - 20:13, 15 March 2023
- setTerrainModifier(mod, token, map) setTerrainModifier(jobj, token, map) ...2 KB (218 words) - 20:32, 14 March 2023
- ...so when the token changes are written out the macro is back on the current map and a new token is created!)}} ...2 KB (314 words) - 03:26, 17 April 2024
- ...am|mapname|The name of the map to find the token. Defaults to the current map.}} ...608 bytes (79 words) - 16:02, 15 March 2023