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  • Draws Cover Vision Blocking Layer (Cover VBL) shapes. ...difference that drawCoverVBL draws the shapes on the Cover Vision Blocking Layer and {{func|eraseCoverVBL}} erases them. ...
    771 bytes (97 words) - 02:05, 10 February 2024
  • Erases Wall Vision Blocking Layer (Wall VBL) shapes from the '''Map''' VBL. This function does not affect To ...e difference that {{func|drawVBL}} draws the shapes on the Vision Blocking Layer and {{func|eraseVBL}} erases them. For more examples go to the {{func|drawV ...
    1 KB (142 words) - 23:31, 9 February 2023
  • Erases Hill Vision Blocking Layer (Hill VBL) shapes from the '''Map''' VBL. This function does not affect To ...nce that {{func|drawHillVBL}} draws the shapes on the Hill Vision Blocking Layer and {{func|eraseHillVBL}} erases them. For more examples go to the {{func|d ...
    1 KB (143 words) - 23:46, 9 February 2023
  • Erases Pit Vision Blocking Layer (Pit VBL) shapes from the '''Map''' VBL. This function does not affect Tok ...rence that {{func|drawPitVBL}} draws the shapes on the Pit Vision Blocking Layer and {{func|erasePitVBL}} erases them. For more examples go to the {{func|dr ...
    1 KB (143 words) - 23:46, 9 February 2023
  • Erases Cover Vision Blocking Layer (Cover VBL) shapes from the '''Map''' VBL. This function does not affect T ...e that {{func|drawCoverVBL}} draws the shapes on the Cover Vision Blocking Layer and {{func|eraseCoverVBL}} erases them. For more examples go to the {{func| ...
    1 KB (143 words) - 02:05, 10 February 2024
  • Draws Hill Vision Blocking Layer (Hill VBL) shapes. ...Y difference that drawHillVBL draws the shapes on the Hill Vision Blocking Layer and {{func|eraseHillVBL}} erases them. ...
    2 KB (193 words) - 03:57, 5 June 2023
  • Draws Pit Vision Blocking Layer (Pit VBL) shapes. ...NLY difference that drawPitVBL draws the shapes on the Pit Vision Blocking Layer and {{func|erasePitVBL}} erases them. ...
    1 KB (193 words) - 03:56, 5 June 2023
  • Gets the Hill Vision Blocking Layer (Hill VBL) shapes for the area specified in the {{code|shape}} parameter. [[Introduction to Vision Blocking]], {{func|eraseHillVBL}}, {{func|drawHillVBL}} ...
    1 KB (164 words) - 18:00, 14 March 2023
  • Gets the Pit Vision Blocking Layer (Pit VBL) shapes for the area specified in the {{code|shape}} parameter. [[Introduction to Vision Blocking]], {{func|erasePitVBL}}, {{func|drawPitVBL}} ...
    1 KB (164 words) - 20:46, 14 March 2023
  • Gets the Cover Vision Blocking Layer (Cover VBL) shapes for the area specified in the {{code|shape}} parameter. [[Introduction to Vision Blocking]], {{func|eraseCoverVBL}}, {{func|drawCoverVBL}} ...
    1 KB (164 words) - 02:07, 10 February 2024
  • Gets the Wall Vision Blocking Layer (Wall VBL) shapes for the area specified in the {{code|shape}} parameter. [[Introduction to Vision Blocking]], {{func|eraseVBL}}, {{func|drawVBL}} ...
    1 KB (165 words) - 20:46, 14 March 2023
  • ...ver VBL layer if {{code|true}}; otherwise, it transfers from the Cover VBL layer to the token's Cover VBL. [[Introduction to Vision Blocking]], {{func|eraseCoverVBL}}, {{func|drawCoverVBL}}, {{func|setTokenCoverVBL}} ...
    1 KB (179 words) - 03:55, 10 February 2024
  • | backgound layer || 背景レイヤー || |Hidden Layer || 秘匿レイヤー || ...
    6 KB (333 words) - 23:23, 9 February 2023
  • ...tion to Vision Blocking|Vision Blocking Layer]] (VBL) totally blocks token vision, and 'hard' fog of war overlapping with VBL cannot be exposed by the player ...no owned token can currently see into. Soft fog hides tokens on the Token Layer, but allows players to see the Background and Object layers underneath. ...
    7 KB (1,281 words) - 16:54, 20 April 2023
  • ...Optionally, movement can also be restricted by the [[VBL | Vision Blocking Layer (VBL)]]. ==Adding Movement and Vision Blocking to maps== ...
    8 KB (1,422 words) - 22:31, 10 April 2023
  • ...e Pit VBL layer if {{code|true}}; otherwise, it transfers from the Pit VBL layer to the token's Pit VBL. [[Introduction to Vision Blocking]], {{func|erasePitVBL}}, {{func|drawPitVBL}}, {{func|setTokenPitVBL}} ...
    2 KB (242 words) - 03:54, 5 June 2023
  • ...Hill VBL layer if {{code|true}}; otherwise, it transfers from the Hill VBL layer to the token's Hill VBL. [[Introduction to Vision Blocking]], {{func|eraseHillVBL}}, {{func|drawHillVBL}}, {{func|setTokenHillVBL}} ...
    2 KB (242 words) - 03:52, 5 June 2023
  • ...from token to the VBL layer if true; otherwise, it transfers from the VBL layer to the token. [[Introduction to Vision Blocking ]], {{func|eraseVBL}}, {{func|drawVBL}}, {{func|setTokenVBL}} ...
    2 KB (262 words) - 17:04, 14 March 2023
  • {{Languages|Introduction to Vision Blocking}}{{DISPLAYTITLE:はじめての遮光域|はじめての遮光域}}{{Transl ==遮光域(Vision Blocking)== ...
    26 KB (2,132 words) - 20:46, 15 March 2023
  • Draws Wall Vision Blocking Layer (Wall VBL) shapes. ...h the ONLY difference that drawVBL draws the shapes on the vision blocking layer and {{func|eraseVBL}} erases them. ...
    6 KB (832 words) - 20:39, 14 March 2023
  • {{Languages|Introduction to Vision Blocking}} ==Vision Blocking== ...
    18 KB (3,157 words) - 02:00, 10 February 2024
  • {{Languages|Introduction to Vision Blocking}}{{Beginner}} Vision blocking and vision processing is processor-intensive, and overuse of (or overly-complex) VBL c ...
    12 KB (2,107 words) - 20:47, 15 March 2023
  • ...o face, but with a computer, it becomes possible to restrict a character's vision to what they might actually see - thus raising the tension and possibly the ...d in what they see by things like [[Introduction to Vision Blocking|Vision Blocking Layers]], light, and [[Fog of War]]). This makes for a more immersive game, ...
    20 KB (3,522 words) - 23:05, 9 May 2023
  • * '''Default Vision Distance'''{{mark}} ...and Sights|Sight]]s, and [[Introduction to Vision Blocking|Vision Blocking Layer]]s are taken into account. It is important to note that this setting is mea ...
    18 KB (2,579 words) - 16:16, 10 May 2023
  • ...to face, but with a computer it becomes possible to restrict a character's vision to what they might actually see - thus raising the tension and possibly the ...d in what they see by things like [[Introduction to Vision Blocking|Vision Blocking Layers]], light, and [[Fog of War|Fog of War]]). This makes for a more imme ...
    25 KB (4,290 words) - 04:58, 17 March 2024
  • ...o face, but with a computer, it becomes possible to restrict a character's vision to what they might actually see - thus raising the tension and possibly the ...d in what they see by things like [[Introduction to Vision Blocking|Vision Blocking Layers]], light, and [[Fog of War]]). This makes for a more immersive game, ...
    45 KB (4,005 words) - 23:05, 9 May 2023
  • ...interact with. However, doors could still be added to the ''Background'' layer and the GM could open/close the doors, as necessary.) ...created while the map itself is built. This is commonly done via a "mask" layer or other features within the paint program. ...
    8 KB (1,370 words) - 20:42, 15 March 2023
  • ...vation feature to MapTool, allowing you to <strong>set Visual and Movement blocking layers based on elevation</strong> and <strong>set maps, doors, and other t <li>Set up outdoor maps where climbing to a higher elevation removes vision barriers from lower elevations. </li> ...
    19 KB (3,100 words) - 04:40, 24 March 2023
  • {{Languages|Introduction to Vision Blocking}}{{Translation}} ...qui est utilisé. Vous pourrez croiser la traduction «calque de blocage de vision» (CBL). Toutefois, comme les forums sont majoritairement en anglais, l'acr ...
    12 KB (2,061 words) - 20:47, 15 March 2023
  • * Move tokens from one layer to another ...in MapTool. The way a particular token is handled is dependent on the Map Layer onto which it is placed. These layers are explained below, because they are ...
    23 KB (3,932 words) - 21:57, 12 May 2023
  • ...raduction''' : ''Le blocage de vision s'exprime en anglais Vision Blocking Layer, d'où l'acronyme VBL que vous pouvez croiser dans les légendes des figure ==Qu'est-ce que la vision et la lumière ?== ...
    21 KB (3,697 words) - 23:03, 9 May 2023
  • ...vision blocking elements]], [[Introduction to Lights and Sights|setting up vision and light]] and [[Introduction_to_Macro_Writing|writing macros]]. * '''Vision Distance''': MapTool has vision, fog-of-war, and other functions, so this indicates how far, by default, a ...
    22 KB (3,718 words) - 15:41, 18 April 2023
  • ...e both visible to other tokens and are blocked by [[Introduction to Vision Blocking|VBL]] like normal light sources, but don't actually provide any illuminatio ...nition. Auras radiate a colored area and interact with the vision blocking layer (i.e. are blocked by VBL), but do not actually cast any visible light and t ...
    9 KB (1,525 words) - 01:55, 10 February 2024
  • ...ting 'Revert last move'. Token removal, and changes to the Vision Blocking Layer and Fog of War cannot be undone/redone. However, the key command may affect ...ting 'Revert last move'. Token removal, and changes to the Vision Blocking Layer and Fog of War cannot be undone/redone. However, the key command may affect ...
    45 KB (7,402 words) - 22:17, 24 December 2023
  • * '''Default Vision Distance'''{{mark}} ...e [[Light\it|Luci]], il [[Sight/it|Campo Visivo]], ed il [[Vision Blocking Layer/it|Livello di Blocco Visuale]] siano stati considerati. E' importante sotto ...
    17 KB (2,581 words) - 16:16, 10 May 2023
  • ...s when placed on a map layer when 'Start Freesize' is not checked for that layer. * '''New Map Vision Distance''' ...
    27 KB (4,283 words) - 16:09, 12 February 2024
  • * [[Introduction to Vision Blocking|Sichthindernisse]]: Mauern, Bäume, andere Figuren, das Wetter und viele an ...s dargestellt werden. Da unser Thema sehr eng mit [[Introduction to Vision Blocking|Sichthindernissen]] zusammen hängt, wird es auch dort verwendet. Um die un ...
    26 KB (4,113 words) - 07:45, 20 September 2023
  • ...ights/de|Sicht]] oder [[Introduction to Vision Blocking/de|Vision Blocking Layer|Sichthindernisse das verhindern.]]. Beachte, dass diese Angabe in der ''Anz ...le this setting(e.g. when placing a lot of "prop" [[Token]]s on the Object layer while drawing a map). ...
    28 KB (4,386 words) - 23:01, 3 June 2023
  • ===Topologie (Vision Blocking Layer)=== ...
    26 KB (3,942 words) - 21:52, 25 June 2023
  • : Entfernt alle mit den Zeichenwerkzeugen auf der aktuellen Ebene (Layer) erstellten Elemente. [[File:menu-karte-sichtweite-de.png|right|frame|Vision Submenu]] ...
    51 KB (7,196 words) - 09:38, 6 June 2023