setVisible: Difference between revisions

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Sets the [[Visible to Players]] flag on a [[Token]] if the value passed in is non-zero({{true}}), otherwise resets it to {{false}}. The [[Visible to Players]] flag has two meanings, on a normal [[Token]] players will only be able to see the [[Token]] if it is set (when all other things like [[Fog of War]] etc are taken into account). If it is a [[Library Token]] then it determines if players can call [[:Category:Macro]]s using the [[Macros:Branching_and_Looping| [macro(...): ...] ]] roll option.
Sets the [[Visible to Players]] flag on a [[Token]] if the value passed in is non-zero({{true}}), otherwise resets it to {{false}}. The [[Visible to Players]] flag has two meanings, on a normal [[Token]] players will only be able to see the [[Token]] if it is set (when all other things like [[Fog of War]] etc are taken into account). If it is a [[Library Token]] then it determines if players can call [[:Category:Macro]]s using the [[Macros:Branching_and_Looping| [macro(...): ...] ]] roll option.
[http://www.uk.superiorpapers.com/ research papers]


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Revision as of 22:54, 22 July 2010

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setVisible() Function

 Note: This function can only be used in a Trusted Macro

Introduced in version 1.3b40
Sets the Visible to Players flag on a Token if the value passed in is non-zero(true(1)), otherwise resets it to false(0). The Visible to Players flag has two meanings, on a normal Token players will only be able to see the Token if it is set (when all other things like Fog of War etc are taken into account). If it is a Library Token then it determines if players can call Category:Macros using the [macro(...): ...] roll option.

Usage

setVisible(visible)
setVisible(visible, id)

Parameters

  • visible - The state of visibility, true(1) or false(0).
  • id - The token id of the token which has its player visibility set, defaults to the Current Token.


See Also

Version Changes

  • 1.3b51 - Added id parameter option.