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  • ...is {{false}} then the [[State]] is unset if it is non-zero({{true}}) then it is set. setState(state, value) ...
    1 KB (187 words) - 20:34, 14 March 2023
  • ...ntroduction to Mapping|map]] that have the specified [[Token:state | token state]] set. The type of the value returned depends on the delimiter parameter. getWithStateNames(state) ...
    1 KB (199 words) - 17:07, 20 April 2023
  • ...ntroduction to Mapping|map]] that have the specified [[Token:state | token state]] set. The type of the value returned depends on the delimiter parameter. getWithState(state) ...
    1 KB (202 words) - 21:02, 20 June 2023
  • ...argument is 0 (false) sight will be disabled on the [[Current Token]]. If it is non-zero (true) sight is enabled. setHasSight(state) ...
    948 bytes (127 words) - 21:01, 14 March 2023
  • '''Name''': The name of the state.<br> '''Type''': The type of visual representation associated with the state. <br> ...
    3 KB (459 words) - 23:26, 9 February 2023
  • {{Languages|Token State}}{{Translation}} ...sible values, on or off) condition that is set for a given [[Token:token | token]]. States are frequently used for conditions or statuses that affect a part ...
    3 KB (438 words) - 17:09, 14 March 2023
  • ...sible values, on or off) condition that is set for a given [[Token:token | token]]. States are frequently used for conditions or statuses that affect a part ...aign to be called "Bloodied" and to have the associated image overlay (the state image is courtesy of the RPTools forum member AidyBaby). ...
    3 KB (443 words) - 16:35, 10 May 2023
  • ...og of War]] etc are taken into account). If it is a [[Library Token]] then it determines if players can call [[:Category:Macro]]s using the [[Macros:Bran {{param|visible|The state of visibility, {{true}} or {{false}}.}} ...
    1 KB (169 words) - 18:08, 25 April 2023
  • This event is triggered whenever the cursor moves over a token on the token layer. ...de|X}}, {{code|Y}}, {{code|Shift Key Down State}}, {{code|Control Key Down State}} ...
    1 KB (229 words) - 22:01, 16 February 2024
  • ...a [[Token]] if the value passed in is non-zero({{true}}), otherwise resets it to {{false}}. {{param|visible|The state of owner only visibility, {{true}} or {{false}}.}} ...
    814 bytes (99 words) - 20:46, 14 March 2023
  • ...ray">This event is triggered whenever the cursor moves over a token on the token layer.</div> ...de|X}}, {{code|Y}}, {{code|Shift Key Down State}}, {{code|Control Key Down State}}</div> ...
    4 KB (301 words) - 22:02, 16 February 2024
  • ...|frame5}}, tokens are represented by the {{code|Token}} class. The {{code|Token}} class cannot be directly instantiated, but tokens can be found from the { |name=token.getNotes ...
    8 KB (979 words) - 02:54, 10 February 2024
  • ...eing text that is "stored up" until it's pushed into the chat window where it's executed. However, many chat commands have related macro functions that | addtokenstate || tsa || Add a new token state that can be set on tokens ...
    4 KB (647 words) - 04:19, 13 May 2023
  • [[Image:Bar-example.jpg|frame|right|A Two Tone "HP" bar on a token]] ...Token bars are one, two, or multi-image graphical elements displayed on a token that are used (typically) to visually indicate the status of consumable or ...
    2 KB (349 words) - 19:59, 4 July 2023
  • ...ns as the player team, the other as the opponent team, then set or clear a state on the whole side at once. Additionally, there is a function for teleporti for (let token of MapTool.getSelectedTokens()) { ...
    2 KB (289 words) - 16:23, 24 April 2023
  • ...e shallow copied, so changes to the array do not directly change MapTool's state. ...namespace}} - The namespace to run the fragment in. It will be created if it does not yet exist. ...
    2 KB (231 words) - 18:43, 15 March 2023
  • :One, two, or multi-image graphical elements displayed on a token used to indicate the status of a consumable resource such as Hit Points. ..., campaign [[Introduction to Properties|properties]], and [[Token Property|token properties]]. ...
    6 KB (925 words) - 09:09, 23 May 2023
  • ...r to the one shown to the right; which, in this macro, is used to select a token and change its name. The macro illustrated here is based on a macro example ...n of tokens. This list can be generated in numerous ways; in this tutorial it is generated using [[Macros:Functions:getExposedTokenNames|getExposedTokenN ...
    7 KB (1,037 words) - 16:56, 20 April 2023
  • ...ray of states the token must have or a single state name as a string. Any token which does not contain all of these states in the {{code|true}} condition w ...tates}} - A JSON array of states the token must '''not''' have or a single state name as a string. ...
    10 KB (1,611 words) - 20:33, 14 March 2023
  • Gets a list containing the names of all the [[Token|token]]s on the current [[Introduction to Mapping|map]], or all the tokens that m ...ray of states the token must have or a single state name as a string. Any token which does not contain all of these states in the {{code|true}} condition w ...
    10 KB (1,616 words) - 17:00, 20 April 2023
  • ...s been added to MapTool. This guide shall aide you to use it. Every time a token is moved (by the user) a specific macro is called. This macro can even canc ...que Lib:token - doing otherwise can lead to unexpected behaviour. To state it clearly: there should not be two Lib:tokens in a campaign file with these m ...
    9 KB (1,405 words) - 16:37, 19 April 2023
  • ...duction_to_Mapping| Introduction to Mapping]] guide, a [[Macros:Glossary#T|token]] is the MapTool jargon for a visual marker that is placed on a map within * Change token names, GM names, labels ...
    18 KB (3,061 words) - 20:48, 15 March 2023
  • ...Elevation property can automattically view the elevation they are at when it is their initiative turn.</p> <p>Some of the terms are similar to other MapTool terms like layer and token, so to (hopefully) reduce confusion, ...
    19 KB (3,100 words) - 04:40, 24 March 2023
  • ...rent initiative'' is indicated with the green check mark. In this example it is the Dragon's turn. * NPC tokens have a blue background. The Dragon is an NPC token. ...
    7 KB (1,114 words) - 20:58, 14 March 2023
  • ...ed by a number or percentile. Bars are always drawn over any states on the token.</div> ...を表示する[[Introduction to Properties|キャンペーン用プロパティ]]で、[[Introduction_to_Tokens#State|トークンの状態]]と似ている。『状態』は''排他的''(有 ...
    14 KB (2,253 words) - 20:23, 15 March 2023
  • ...ed by a number or percentile. Bars are always drawn over any states on the token. ...anager'''. Here is a basic procedure for creating a two-tone bar to show a token's HP: ...
    13 KB (2,218 words) - 20:22, 15 March 2023
  • ...Stack Overflow Exception'''. Note that because one macro can call others, it can be difficult to determine which macro in particular is the root cause o ...ktracking] -- the regex might match up to a certain point, so it saves its state on the stack and then checks the next piece. ...
    6 KB (1,036 words) - 21:08, 25 April 2023
  • ...duction_to_Mapping| Introduction to Mapping]] guide, a [[Macros:Glossary#T|token]] is the MapTool jargon for a visual marker that is placed on a map within * Change token names, GM names, labels ...
    23 KB (3,932 words) - 21:57, 12 May 2023
  • ...macros and can be used to create quick displays of information. Basically, token properties are like built-in character sheets.</div> ...or:gray">When you open up the '''Campaign Properties''' window, you'll see it has six tabs. Briefly, they are:</div> ...
    41 KB (3,413 words) - 16:13, 9 May 2023
  • ...macros and can be used to create quick displays of information. Basically, token properties are like built-in character sheets. When you open up the '''Campaign Properties''' window, you'll see it has six tabs. Briefly, they are: ...
    18 KB (2,969 words) - 16:12, 9 May 2023
  • ...macros and can be used to create quick displays of information. Basically, token properties are like built-in character sheets. When you open up the '''Campaign Properties''' window, you'll see it has six tabs. Briefly, they are: ...
    19 KB (3,186 words) - 20:48, 15 March 2023
  • ...macros and can be used to create quick displays of information. Basically, token properties are like built-in character sheets. When you open up the '''Campaign Properties''' window, you'll see it has six tabs. Briefly, they are: ...
    21 KB (3,483 words) - 18:19, 14 December 2023
  • ...duction_to_Mapping/it|Introduzione al Mapping]], il [[Macros:Glossary/it#T|token]] è il gergo per indicare un marcatore visuale posizionato sulla map di Ma Questa guida presume che voi abbiate letto L'[[Introduction_to_Mapping/it|Introduzione al Mapping]] e che voi sappiate come: ...
    20 KB (3,032 words) - 20:48, 15 March 2023
  • ...apTool grid, nor the pixel size of the grid of the image itself. However, it only works (well) for square grids. [[File:AutoResize01.png|thumb|Initial state after dropping map image into MapTool. Grid and coordinates are turned on ...
    9 KB (1,659 words) - 05:25, 5 June 2023
  • ;Bibliotheks-Token ...ros oder Tokenmakros zugeordnet. Technisch (notwendig) werden sie mit "Lib:token" bezeichnet. ...
    11 KB (1,591 words) - 09:23, 24 July 2023
  • ...te per creare rapide esposizioni di informazioni. Di base le proprietà dei token sono come schede del personaggio incorporate. ...iversi collaboratori ed utenti di MapTool hanno creato il [[Sample Ruleset/it|Regolamento d'Esempio]] -- un semplice sistema di gioco di ruolo prodotto s ...
    21 KB (3,059 words) - 20:48, 15 March 2023
  • ...e to clearly view a map covered in [[Fog of War]]. After completing a map, it is a simple process to re-enable [[Fog of War]]. ...uction to Vision Blocking|Vision Blocking Layer]]s are taken into account. It is important to note that this setting is measured in ''Distance Per Cell'' ...
    27 KB (4,283 words) - 16:09, 12 February 2024
  • ...questa e in altre guide, non perdete mai di vista la ragione per la quale state investendo tempo in MapTool: E' un modo per giocare con gli amici (ndr: O c ...Sights/it|predisporre visione e luci]], e [[Introduction_to_Macro_Writing/it|scrivere macro]]. ...
    21 KB (3,226 words) - 20:49, 15 March 2023
  • * '''NO DIAGONALS''' specifies that [[Token]]s can only move non-diagonally. ...ath a [[Token]] when it is moving, or when its previous path is displayed; it is calculated based on ''Distance Per Cell''. Maps with Hex grid types igno ...
    28 KB (4,386 words) - 23:01, 3 June 2023
  • * fix for setSize() not working when token is Native or Free size; http://forums.rptools.net/viewtopic.php?f=27&t=2384 * fix for canSeeToken() when token is !snapToGrid; (Jamz) ...
    49 KB (7,696 words) - 16:51, 27 April 2023