getVisible: Difference between revisions
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= | {{stub|Examples of usage.}} | ||
{{ | {{MacroFunction | ||
|name=getVisible | |||
|version=1.3b40 | |||
|description= | |||
Returns {{true}} if the [[Introduction_to_Tokens#Visible_to_Players|visible to players]] flag is set on a [[Token]] otherwise returns {{false}}. The [[Introduction to Tokens#Visible to Players|visible to players]] flag has two meanings, on a normal [[Token]] players will only be able to see the [[Token]] if it is set (when all other things like [[Fog of War|Fog of War]] etc are taken into account). If it is a [[Library Token]] then it determines if players can call Macros using {{roll|macro}}. | |||
== | |usage= | ||
< | <syntaxhighlight lang="mtmacro" line> | ||
getVisible() | |||
</ | </syntaxhighlight> | ||
<syntaxhighlight lang="mtmacro" line> | |||
getVisible(tokenRef) | |||
</syntaxhighlight> | |||
'''Parameter''' | |||
{{param|tokenRef|Either the token [[getSelected|{{code|id}}]] or [[getTokenName|Token Name]] of the token that has its player visibility checked, defaults to the [[Current Token]]. {{TrustedParameter}} }} | |||
{{Note|Token IDs are unique, but Token Names can be duplicated. Using Token Name when more than one token has the same name can produce unexpected results.}} | |||
|also= | |||
[[setVisible|setVisible()]] | |||
|changes= | |||
{{change|1.3b51|No longer a trusted function, added {{code|id}} parameter option.}} | |||
}} | |||
[[Category:Token Function]] |
Latest revision as of 23:59, 14 May 2024
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This article needs: Examples of usage.
getVisible() Function
• Introduced in version 1.3b40
Returns
true
(1
) if the visible to players flag is set on a Token otherwise returns false
(0
). The visible to players flag has two meanings, on a normal Token players will only be able to see the Token if it is set (when all other things like Fog of War etc are taken into account). If it is a Library Token then it determines if players can call Macros using [macro():].Usage
getVisible()
getVisible(tokenRef)
Parameter
tokenRef
- Either the tokenid
or Token Name of the token that has its player visibility checked, defaults to the Current Token.Note: This parameter can only be used in a Trusted Macro.
Token IDs are unique, but Token Names can be duplicated. Using Token Name when more than one token has the same name can produce unexpected results.
See Also
Version Changes
- 1.3b51 - No longer a trusted function, added
id
parameter option.