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The variable token.init holds the value of the token's initiative when the token is present in the Initiative Panel. Note that token.init is only valid for tokens that are added to the Initiative Panel (querying token.init when the token is not in the Initiative Panel will return an error).


To set a token's token.init value, do the following:


where value is a number.


After adding the token to the Initiative Panel (either by right-clicking on the token and selecting Add to Initiative, or by using the addToInitiative() function), you can set the token's initiative via a macro such as the following:

[h:token.init = 1d20 + initBonus]

where initBonus is assumed to be a variable passed to the initiative macro, or a token property of the token being added. The new initiative value will appear in the initiative panel next to the token name.

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