tableImage
Jump to navigation
Jump to search
tableImage() Function
• Introduced in version 1.3b40
Gets the image asset value from the specified table. If the roll is not specified then the default roll for the table is used.
Usage
tableImage(name)
tableImage(name, roll)
tableImage(name, roll, size)
tblImage(name)
tblImage(name, roll)
tblImage(name, roll, size)
Parameters
name
- A string containing the name of the table.row
- The entry of the table that should have the image asset returned.size
- The size the image asset returned should be. If the image is not square, this will be the size of the height.
Examples
Example 1: Display a random image from table
Note: In these examples, an image is sent into the chat. When sending multiple images to chat, a rendering issue can occur where images are not fully displayed until the chat panel is updated. Adding a
"tbl1"
using default roll:
<image src='[r: tableImage("tbl1")]'></image>
Example 1: Display the first image from table "tbl1"
:
<image src='[r: tableImage("tbl1", 1)]'></image>
Example 2: Display one of the first four images, resized to 40
pixels tall, from "tbl1"
, chosed randomly:
<image src='[r: tableImage("tbl1", "1d4", 40)]'></image>
width
attribute to your image
or img
tags can work around this issue if you are experiencing it.