setLayer: Difference between revisions

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<source lang="mtmacro" line>
<source lang="mtmacro" line>
setLayer(layer)
setLayer(layer)
</source>
<source lang="mtmacro" line>
setLayer(layer, id)
setLayer(layer, id)
setLayer(layer, id, mapname)
</source>
</source>
'''Parameters'''
'''Parameters'''
{{param|layer|The layer to move the [[Token]] to.}}
{{param|layer|The layer to move the [[Token]] to.}}
{{param|id|The token {{code|id}} of the token which has its layer set, defaults to the [[Current Token]].}}
{{param|id|The token {{code|id}} of the token which has its layer set, defaults to the [[Current Token]].}}
{{param|mapname|The name of the map to find the token.  Defaults to the current map.}}


|examples=
|examples=
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|changes=
|changes=
{{change|1.3b51|Added {{code|id}} parameter option.}}
{{change|1.3b51|Added {{code|id}} parameter option.}}
 
{{change|1.5.4|Added {{code|mapname}} parameter option.}}
}}
}}
[[Category:Token Function]]
[[Category:Token Function]]

Revision as of 19:42, 15 August 2019

setLayer() Function

 Note: This function can only be used in a Trusted Macro

Introduced in version 1.3b48
Sets the Map Layer that a Token is on.

The Map Layer is one of:

  • TOKEN
  • GM also known as Hidden
  • OBJECT
  • BACKGROUND
 

Usage

setLayer(layer)
setLayer(layer, id)
setLayer(layer, id, mapname)

Parameters

  • layer - The layer to move the Token to.
  • id - The token id of the token which has its layer set, defaults to the Current Token.
  • mapname - The name of the map to find the token. Defaults to the current map.

Examples

When an NPC token is dead, send it to the Object layer, otherwise leave it where it is.
[h: layerName = getLayer()]
[h: layerName = if(state.Dead&&isNPC(), "OBJECT", layerName)]
[h: setLayer(layerName)]

Toggle a token between the Hidden and Token layers.

[h: layerName = getLayer()]
[h: layerName = if(layerName=="GM", "TOKEN", "GM")]
[h: setLayer(layerName)]

See Also

Version Changes

  • 1.3b51 - Added id parameter option.
  • 1.5.4 - Added mapname parameter option.