# Difference between revisions of "math"

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## math() Function

Introduced in version 1.4.0.5
this is NOT an MT function but a collection of math functions in MT. 'Important Note': ALL these functions return

### Usage

```trigonomotry:
[r:val = math.acos(degrees)]
[r:val = math.acos_r(radians)]
[r:val = math.asin(degrees)]
[r:val = math.asin_r(radians)]
[r:val = math.atan(degrees)]
[r:val = math.atan_r(radians)]
[r:val = math.atan2(degrees)]
[r:val = math.atan2_r(radians)]
[r:val = math.cos(degrees)]
[r:val = math.cos_r(num)]
[r:val = math.sin(degrees)]
[r:val = math.sin_r(num)]
[r:val = math.tan(degrees)]
[r:val = math.tan_r(num)]
[r:val = math.toDegrees(num)]
[r:val = math.toRadians(degrees)]
[r:val = math.pi()]

rest:
[r:val = math.abs(num)]
[r:val = math.cbrt(num)]
[r:val = math.ceil(num)]
[r:val = math.cuberoot(num)]
[r:val = math.e()]
[r:val = math.floor(num)]
[r:val = math.hypot(num1,num2)]
[r:val = math.hypotenuse(num1,num2)]
[r:val = math.isEven(num)]
[r:val = math.isInt(num)]
[r:val = math.isOdd(num)]
[r:val = math.log(num)] (this is loge())
[r:val = math.log10(num)]
[r:val = math.max(num1, num2, num2, etc.)]
[r:val = math.min(num1, num2, num2, etc.)]
[r:val = math.mod(num1,num2)]
[r:val = math.pow(num1,num2)]
[r:val = math.sqrt(num)]
[r:val = math.squareroot(num)]```

### Examples

====abs====
`[r:val =  math.abs(-3)]`
Returns:
`3.0`

#### mod

`[r:val =  math.mod(6,3)]`
Returns:
`0`

#### pow

`[r:val =  math.pow(2,3)]`
Returns:
`8.0`