getTokenFacing: Difference between revisions

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{{stub}}
{{MacroFunction
{{MacroFunction
|name=getTokenFacing
|name=getTokenFacing
|trusted=true
|trusted=false
|version=1.3b51
|version=1.3b51
|description=
|description=
Gets the facing angle of the token, or {{code|""}} if there is no facing.
Gets the facing angle for the specified or current token. Values will range from -179 to +180. Default facing is -90 degrees or down, 0 degrees is to the right, +90 degrees is up, +180 degrees is to the left. The jump in the value range is the difference between "exactly left" (+180) and "almost exactly left, but tilted 1 degree down" (-179).<br />
Note that [[math#atan2_r|math.atan2_r]] can be used to calculate facing from a direction given in two coordinate pairs.


|usage=
|usage=
<source lang="mtmacro" line>
<syntaxhighlight lang="mtmacro" line>
getTokenFacing()
getTokenFacing()
</source>
<source lang="mtmacro" line>
getTokenFacing(id)
getTokenFacing(id)
</source>
getTokenFacing(id, mapname)
</syntaxhighlight>
'''Parameters'''
'''Parameters'''
* {{code|id}} - The id of the token to get the facing from, defaults to the current token. If this parameter is used, this function requires a trusted macro.
{{param|id|The id of the token to get the facing from, defaults to the current token.}}{{TrustedParameter}}
{{param|mapname|The name of the map to find the token.  Defaults to the current map.}}


'''Returns'''
The angle in degrees or {{code|""}} if no facing has been set
|example=
<syntaxhighlight lang="mtmacro" line>
[h: switchToken("Mage")]
[r: token.name]: [r: r = getTokenFacing()]<br>
[h: switchToken("Elf")]
[r: token.name]: [r: r = getTokenFacing()]<br>
[h: switchToken("Hero")]
[r: token.name]: [r: r = getTokenFacing()]<br>
[h: switchToken("Troll")]
[r: token.name]: [r: r = getTokenFacing()]
</syntaxhighlight>
'''Returns:'''<br />
[[File:GetTokenFacing.png]]
|also=
[[setTokenFacing]]<br />[[getTokenRotation]]
|changes=
{{change|1.5.4|Added {{code|mapname}} parameter option.}}
}}
}}
[[Category:Token Function]]
[[Category:Token Function]]

Latest revision as of 21:03, 14 March 2023

getTokenFacing() Function

Introduced in version 1.3b51
Gets the facing angle for the specified or current token. Values will range from -179 to +180. Default facing is -90 degrees or down, 0 degrees is to the right, +90 degrees is up, +180 degrees is to the left. The jump in the value range is the difference between "exactly left" (+180) and "almost exactly left, but tilted 1 degree down" (-179).
Note that math.atan2_r can be used to calculate facing from a direction given in two coordinate pairs.

Usage

getTokenFacing()
getTokenFacing(id)
getTokenFacing(id, mapname)

Parameters

  • id - The id of the token to get the facing from, defaults to the current token.

     Note: This parameter can only be used in a Trusted Macro

  • mapname - The name of the map to find the token. Defaults to the current map.

Returns The angle in degrees or "" if no facing has been set

Example

[h: switchToken("Mage")]
[r: token.name]: [r: r = getTokenFacing()]<br>
[h: switchToken("Elf")]
[r: token.name]: [r: r = getTokenFacing()]<br>
[h: switchToken("Hero")]
[r: token.name]: [r: r = getTokenFacing()]<br>
[h: switchToken("Troll")]
[r: token.name]: [r: r = getTokenFacing()]

Returns:

See Also

Version Changes

  • 1.5.4 - Added mapname parameter option.