Glossary: Difference between revisions

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;Token:A visual marker that is dropped on a MapTool map. Tokens usually represent characters, monsters, or NPCs, and often including an image as well as a set of token properties which define the attributes of the creature or character.
;Campaign or Campaign file:A zipped XML file with the '''.cmpgn''' file extension containing tokens, maps, token macros, campaign macros, and [[Token:token_property | token properties]]
==C==
;Campaign Macro:A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window.
 
;Dialog:A modeless (''i.e.'', does not require user interaction) popup generated by the [[Tutorials:Macros:DialogsAndFramesIntro | dialog]] roll option.  
;Campaign or Campaign file
;Frame:A dockable MapTool window that can be generated via the [[Tutorials:Macros:DialogsAndFramesIntro | frame]] roll option.
:A zipped XML file with the '''.cmpgn''' file extension containing tokens, maps, token macros, campaign macros, and [[Token:token_property | token properties]]
;Global Macro:Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are ''only'' available to the running instance.
 
;Image token:A special token that contains an image that may be referenced by other macros.  
;Campaign Macro
;Initiative Panel:A dockable panel in MapTool that provides simple initiative tracking functionality.  
:A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window.
;Library Token:A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens."
 
;Macro:A series of text instructions used to automate processes in MapTool. See [[Macros:introduction | Macro Introduction]] for more details.
==D==
;Map:An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM.  
 
;Property:Generic term for a variable contained in a token; a more explicit term is [[Token:token_property | token property]].
;Dialog
;State:Also called a [[Token:state|token state]], a state is a binary condition that is set for a given token.
:A modeless (''i.e.'', does not require user interaction) popup generated by the [[Tutorials:Macros:DialogsAndFramesIntro | dialog]] roll option.  
;String List:A string containing a list of items in the format "item1, item2, item3,..."
 
;String Property List:A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..."
==F==
;Token:A visual marker that is dropped on a MapTool map. Tokens usually represent characters, monsters, or NPCs, and often including an image as well as a set of [[Token:token_property|token properties]] which define the attributes of the creature or character.
 
;Trusted Macro:A macro run from a Library token or run by the GM.
;Frame
:A dockable MapTool window that can be generated via the [[Tutorials:Macros:DialogsAndFramesIntro | frame]] roll option.
 
==G==
 
;Global Macro
:Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are ''only'' available to the running instance.
 
==I==
 
;Image token
:A special token that contains an image that may be referenced by other macros.  
 
;Initiative Panel
:A dockable panel in MapTool that provides simple initiative tracking functionality.  
 
==L==
 
;Library Token
:A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens."
 
==M==
 
;Macro
:A series of text instructions used to automate processes in MapTool. See [[Macros:introduction | Macro Introduction]] for more details.
 
;Map
:An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM.  
 
==P==
 
;Property
:Generic term for a variable contained in a token; a more explicit term is [[Token:token_property | token property]].
 
==S==
 
;State
:Also called a [[Token:state|token state]], a state is a binary condition that is set for a given token.
 
;String List
:A string containing a list of items in the format "item1, item2, item3,..."
 
;String Property List
:A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..."
 
==T==
 
;Token
:A visual marker that is dropped on a MapTool map. Tokens usually represent characters, monsters, or NPCs, and often including an image as well as a set of [[Token:token_property|token properties]] which define the attributes of the creature or character.
 
;Trusted Macro
:A macro run from a Library token or run by the GM.

Revision as of 02:30, 23 December 2008

Campaign or Campaign file
A zipped XML file with the .cmpgn file extension containing tokens, maps, token macros, campaign macros, and token properties
Campaign Macro
A macro specific to a campaign file. These macros are available to players and the GM, and are displayed in the Campaign Macros window.
Dialog
A modeless (i.e., does not require user interaction) popup generated by the dialog roll option.
Frame
A dockable MapTool window that can be generated via the frame roll option.
Global Macro
Macros that are available regardless of the campaign file currently loaded in MapTool, and regardless of whether the instance of MapTool is a server or a client. Global macros are only available to the running instance.
Image token
A special token that contains an image that may be referenced by other macros.
Initiative Panel
A dockable panel in MapTool that provides simple initiative tracking functionality.
Library Token
A special token designed to hold a library of macros (similar to a function library) that can be called by token macros, campaign macros, and global macros. Often called "Lib:tokens."
Macro
A series of text instructions used to automate processes in MapTool. See Macro Introduction for more details.
Map
An image file displayed in the map display area in MapTool. This image is shared among all connected players and the GM.
Property
Generic term for a variable contained in a token; a more explicit term is token property.
State
Also called a token state, a state is a binary condition that is set for a given token.
String List
A string containing a list of items in the format "item1, item2, item3,..."
String Property List
A string containing key-value pairs in the format "key1=value1; key2=value2; key3=value3;..."
Token
A visual marker that is dropped on a MapTool map. Tokens usually represent characters, monsters, or NPCs, and often including an image as well as a set of token properties which define the attributes of the creature or character.
Trusted Macro
A macro run from a Library token or run by the GM.