drawVBL: Difference between revisions

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[h:cross = "{'shape':'cross','x':-50,'y':-50,'w':50,'h':100,'r':30,'fill':1,'thickness':1,'scale':2}"]
[h:cross = "{'shape':'cross','x':-50,'y':-50,'w':50,'h':100,'r':30,'fill':1,'thickness':1,'scale':2}"]
</source><br />
</source><br />


For {{code|"shape":"Circle"}}:
For {{code|"shape":"Circle"}}:
{{param|"x"|see {{code|"shape":"rectangle"}}.}}
{{param|"x"|see {{code|"shape":"rectangle"}}.}}
{{param|"y"|see {{code|"shape":"rectangle"}}.}}
{{param|"y"|see {{code|"shape":"rectangle"}}.}}
{{param|"radius"|In pixels.
{{param|"radius"|In pixels.}}
{{param|"sides"|Specifies how many sides the polygon will have to approximate a circle, from {{code|3}} to {{code|100}}. '''Optional.'''}}
{{param|"sides"|Specifies how many sides the polygon will have to approximate a circle, from {{code|3}} to {{code|100}}. '''Optional.'''}}
{{param|"r"|see {{code|"shape":"rectangle"}}. '''Optional.'''}}
{{param|"r"|see {{code|"shape":"rectangle"}}. '''Optional.'''}}
Line 54: Line 55:
: and a quare:<source lang="mtmacro">
: and a quare:<source lang="mtmacro">
{"shape":"circle", "X":50, "Y":100, "radius":200, "thickness":3, "fill":0, "sides":4,"r":45}</source><br />
{"shape":"circle", "X":50, "Y":100, "radius":200, "thickness":3, "fill":0, "sides":4,"r":45}</source><br />


For {{code|"shape":"Polygon"}}:
For {{code|"shape":"Polygon"}}:
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{{param|"scale"|see {{code|"shape":"rectangle"}}. '''Optional.'''}}<br />
{{param|"scale"|see {{code|"shape":"rectangle"}}. '''Optional.'''}}<br />
: Example:<source lang="mtmacro">
: Example:<source lang="mtmacro">
[h:polygon = "{'shape':'polygon','r':0,'close':1,'thickness':10,'points':[{'x':0,'y':0},{'x':200,'y':200},{'x':150,'y':10}"]</source><br />
[h:polygon = "{'shape':'polygon','r':0,'close':1,'thickness':10,'points':[{'x':0,'y':0},{'x':200,'y':200},{'x':150,'y':10}]}"] </source><br />
for
 


|example=
|example=
This example build an array of the object from the above examples (I cannot paste them here as the multitude of curly brackets lets the wiki page go haywire) and then feeds that array into the drawVBL function
This example buildS an array of the object from the above examples and then feeds that array into the drawVBL function
<source lang="mtmacro" line>
<source lang="mtmacro" line>
[h:rectangle = "{'shape':'rectangle','x':50,'y':50,'w':100,'h':200,'r':45,'fill':1,'thickness':1,'scale':0}"]
[h:cross = "{'shape':'cross','x':-50,'y':-50,'w':50,'h':100,'r':30,'fill':1,'thickness':1,'scale':2}"]
[h:circle = "{'shape':'circle', 'X':50, 'Y':100, 'radius':200, 'thickness':3, 'fill':0, 'sides':12,'r':45}"]
[h:polygon = "{'shape':'polygon','r':0,'close':1,'thickness':10,'points':[{'x':0,'y':0},{'x':200,'y':200},{'x':150,'y':10}]}"]
[h:objectArrary = json.append('',rectangle, cross, circle, polygon)]
[h:objectArrary = json.append('',rectangle, cross, circle, polygon)]
[h:drawVBL(objectArrary)]
[h:drawVBL(objectArrary)]

Revision as of 11:17, 10 April 2013

 This article is a stub, you can help the RPTools Wiki project by contributing content to expand this article.
 This article needs: Lacks examples.

drawVBL() Function

 Note: This function can only be used in a Trusted Macro

Introduced in version 1.3b89
This function draws VBL shapes.

Usage

drawVBL(shapesList)

Parameters

The shapes can be one of "Rectangle", "Circle", "Polygon" or "Cross".

For "shape":"Rectangle" and "shape":"Cross":

  • "x" - Abscissa in pixels. (aka: X-Coordinate)
  • "y" - Ordinate in pixels. (aks: Y-Coordinate)
  • "w" - Width in pixels.
  • "h" - Height in pixels.
  • "r" - Rotation on centre axis in degrees, clockwise. Using default mathematical system: '0' is no rotation, + is clockwise, - is counterclockwise. Optional.
  • "facing" - Rotation on centre axis in degrees, clockwise. Using the MT facing system: '0' will rotate the shape 90 degrees anticlockwise, + is counterclockwise, - is clockwise. When using both 'r' and 'facing', then 'facing' takes precedence. Optional.
  • "rx" - Rotation centre offset in pixels. Optional.
  • "ry" - Rotation centre offset in pixels. When used the centre over which the shape is rotated is positioned at the rx,ry coordinate. The centre defaults to the actual centre of the shape. Optional.
  • "fill" - If 1 fills rectangle, otherwise creates empty shape. Optional.
  • "thickness" - Line thickness from 2 to n pixels. Lower than 2 or empty defaults to 2. Even numbers only (odd numbers get rounded down by one). Can't be bigger than width or height. Optional.
  • "scale" - If provided number not 0, will scale rectangle by x, ie scale: 2 is double, scale: 0.5 is half. Optional.
Example:
[h:rectangle	= "{'shape':'rectangle','x':50,'y':50,'w':100,'h':200,'r':45,'fill':1,'thickness':1,'scale':0}"]
[h:cross	= "{'shape':'cross','x':-50,'y':-50,'w':50,'h':100,'r':30,'fill':1,'thickness':1,'scale':2}"]


For "shape":"Circle":

  • "x" - see "shape":"rectangle".
  • "y" - see "shape":"rectangle".
  • "radius" - In pixels.
  • "sides" - Specifies how many sides the polygon will have to approximate a circle, from 3 to 100. Optional.
  • "r" - see "shape":"rectangle". Optional.
  • "facing" - see "shape":"rectangle". Optional.
  • "rx" - see "shape":"rectangle". Optional.
  • "ry" - see "shape":"rectangle". Optional.
  • "fill" - see "shape":"rectangle". Optional.
  • "thickness" - see "shape":"rectangle". Optional.
  • "scale" - see "shape":"rectangle". Optional.
Example:
[h:circle		= "{'shape':'circle', 'X':50, 'Y':100, 'radius':200, 'thickness':3, 'fill':0, 'sides':12,'r':45}"]
Note that this shape can be used to easily create regular polygons, e.g. a triangle:
{"shape":"circle", "X":50, "Y":100, "radius":200, "sides":3, "thickness":3, "fill":0, "r":30}
and a quare:
{"shape":"circle", "X":50, "Y":100, "radius":200, "thickness":3, "fill":0, "sides":4,"r":45}


For "shape":"Polygon":

  • "points" - JSON Array of 2 or more "x", "y" coordinates.
  • "close" - If 1 then it will close the polygon otherwise it will leave it open. Optional.
  • "r" - see "shape":"rectangle". Optional.
  • "facing" - see "shape":"rectangle". Optional.
  • "rx" - see "shape":"rectangle". Optional.
  • "ry" - see "shape":"rectangle". Optional.
  • "fill" - see "shape":"rectangle". Optional.
  • "thickness" - see "shape":"rectangle". Optional.
  • "scale" - see "shape":"rectangle". Optional.
Example:
[h:polygon		= "{'shape':'polygon','r':0,'close':1,'thickness':10,'points':[{'x':0,'y':0},{'x':200,'y':200},{'x':150,'y':10}]}"]

Example

This example buildS an array of the object from the above examples and then feeds that array into the drawVBL function
[h:rectangle	= "{'shape':'rectangle','x':50,'y':50,'w':100,'h':200,'r':45,'fill':1,'thickness':1,'scale':0}"]
[h:cross	= "{'shape':'cross','x':-50,'y':-50,'w':50,'h':100,'r':30,'fill':1,'thickness':1,'scale':2}"]
[h:circle	= "{'shape':'circle', 'X':50, 'Y':100, 'radius':200, 'thickness':3, 'fill':0, 'sides':12,'r':45}"]
[h:polygon	= "{'shape':'polygon','r':0,'close':1,'thickness':10,'points':[{'x':0,'y':0},{'x':200,'y':200},{'x':150,'y':10}]}"] 
[h:objectArrary	= json.append('',rectangle, cross, circle, polygon)]
[h:drawVBL(objectArrary)]

See Also