isOwner: Difference between revisions
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'''Parameters''' | '''Parameters''' | ||
{{param|player|The name of the player to check for ownership, defaults to the [[Current Player]]. }} | {{param|player|The name of the player to check for ownership, defaults to the [[getPlayerName|Current Player]]. }} | ||
{{param|id|The token {{code|id}} of the token which is checked for ownership, defaults to the [[Current Token]]. {{TrustedParameter}} }} | {{param|id|The token {{code|id}} of the token which is checked for ownership, defaults to the [[Current Token]]. {{TrustedParameter}} }} | ||
{{param|mapname|The name of the map to find the token. Defaults to the current map.}} | {{param|mapname|The name of the map to find the token. Defaults to the current map.}} |
Revision as of 18:50, 25 April 2023
isOwner() Function
• Introduced in version 1.3b48
Usage
isOwner()
isOwner(player)
isOwner(player, id)
isOwner(player, id, mapname)
Parameters
player
- The name of the player to check for ownership, defaults to the Current Player.id
- The tokenid
of the token which is checked for ownership, defaults to the Current Token.Note: This parameter can only be used in a Trusted Macro.
mapname
- The name of the map to find the token. Defaults to the current map.
Examples
Returns
You can edit me.
if the Current Player is an owner of the Current Token.
[r, if(isOwner()): "You can edit me."]
Returns Azhrei can edit me.
if the given Player is an owner of the given Token.
[h: id = getSelected() ]
[r, if(isOwner("Azhrei", id)): "Azhrei can edit me."]
See Also
Version Changes
- 1.3b51 - Added
id
parameter option. - 1.5.4 - Added
mapname
parameter option.