setMapVisible: Difference between revisions
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<syntaxhighlight lang="mtmacro" line> | <syntaxhighlight lang="mtmacro" line> | ||
setMapVisible(visible) | setMapVisible(visible) | ||
setMapVisible(visible, | setMapVisible(visible, mapRef) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
'''Parameters''' | '''Parameters''' | ||
{{param|visible|Whether or not the map can be seen by players, {{true}} or {{false}}.}} | {{param|visible|Whether or not the map can be seen by players, {{true}} or {{false}}.}} | ||
{{param| | {{param|mapRef|The Name or ID of the map.}} | ||
|examples= | |examples= | ||
<syntaxhighlight lang="mtmacro" line> | <syntaxhighlight lang="mtmacro" line> |
Latest revision as of 23:59, 14 March 2023
setMapVisible() Function
Note: This function can only be used in a Trusted Macro
• Introduced in version 1.4.0.1
Sets a maps visibility to players to
true
(1
) or false
(0
). If no map is specified the current map is selected.Usage
setMapVisible(visible)
setMapVisible(visible, mapRef)
Parameters
visible
- Whether or not the map can be seen by players,true
(1
) orfalse
(0
).mapRef
- The Name or ID of the map.
Examples
[r:setMapVisible(1)]
[r:setMapVisible(1, "Grasslands")]