roll

From RPTools Wiki
Revision as of 22:25, 10 November 2011 by Coveredinfish (talk | contribs)
Jump to navigation Jump to search

roll() Function

Generates random numbers to emulate dice rolls. You may also think of this function as a method of generating a random number between times and times*sides.

Usage

roll(times, sides)
dice(times, sides)
d(times, sides)

Parameters

  • times - The number of times to roll the dice.
  • sides - The number of sides the dice possess.

Note: The roll function does not keep track of the individual dice rolled. In other words their results are lost, just the total is kept. How to roll dice when individual dice matter is shown in the examples.

Examples

Roll a twenty-sided dice.
[t: roll(1, 20)]

Returns a number that is between 1 and 20.

Roll five ten-sided dice, using variables.

[h: DiceTimes = 5]
[h: DiceSides = 10]
[t: roll(DiceTimes, DiceSides)]
Returns a number than is between 5 and 50.

See Also

For another method of rolling dice, see Dice Expressions.



Throw multiple dice and sort and sum the result. Note that roll() doesnt help with this. You have to rol individual dice and keep track yourself. Gladly MapTool does help with loops and listkeeping functions.

<source lang="mtmacro"> [h: diceTimes = 5] [h: diceSides = 6] [h: listOfRolls = ""] [h: sum = 0] [h, count(diceTimes), code: {

   [h: r = roll(1, diceSides)]
   [h: sum = sum+r]
   [h: listOfRolls = listAppend(listOfRolls, r)]

}] You rolled [r: listSort(listOfRolls, "N-")] = [r: sum].