math: Difference between revisions

From RPTools Wiki
Jump to navigation Jump to search
m (Correct slight HTML errors.)
(Added atan_r example and fixed arguments for function.)
Line 19: Line 19:
[r:val = math.asin_r(radians)]
[r:val = math.asin_r(radians)]
[r:val = math.atan(degrees)]
[r:val = math.atan(degrees)]
[r:val = math.atan_r(radians)]
[r:val = math.atan_r(num)] <!-- radians -->
[r:val = math.atan2(degrees)]
[r:val = math.atan2(y,x)] <!-- degrees -->
[r:val = math.atan2_r(radians)]
[r:val = math.atan2_r(y,x)] <!-- radians -->
[r:val = math.cos(degrees)]
[r:val = math.cos(degrees)]
[r:val = math.cos_r(num)]
[r:val = math.cos_r(num)]
Line 65: Line 65:
</source>
</source>
Returns: 3.0
Returns: 3.0
====atan2_r====
<source lang="mtmacro" line>
<!-- calculate angle from center of source to center of target -->
[H: x1 = getTokenX(1,sourceId) + getTokenWidth(sourceId)]
[H: y1 = getTokenY(1,sourceId) + getTokenWidth(sourceId)]
[H: x2 = getTokenX(1,targetId) + getTokenWidth(targetId)]
[H: y2 = getTokenY(1,targetId) + getTokenWidth(targetId)]
<!-- note: reversed y1 and y2 in formulas to represent inverted MapTool coordinate system on y-axis -->
[H, if(x1 == x2): direction = 90 * min(1,max(-1,y1-y2)); direction = math.atan2_r(y1-y2,x2-x1) / math.pi() * 180]
[H: facing = round(direction)]
</source>
Output range from -179 to 180 degrees.


====mod====
====mod====

Revision as of 16:37, 4 March 2022

math() Function

Introduced in version 1.4.0.5
This is NOT a single MapTool function but a collection of math functions in MapTool.

Important Note: Some of these functions have similar versions that don't have the math. prefix. These functions may differ slightly from those in implementation and output. For instance, most of these functions return a floating-point number (e.g.: 3.0), so you may find it helpful to surround them with round(), floor(), or ceiling().

Usage

Numbers:
[r:val = math.pi()]
[r:val = math.e()]

Trigonomotry:
[r:val = math.acos(degrees)]
[r:val = math.acos_r(radians)]
[r:val = math.asin(degrees)]
[r:val = math.asin_r(radians)]
[r:val = math.atan(degrees)]
[r:val = math.atan_r(num)] <!-- radians -->
[r:val = math.atan2(y,x)] <!-- degrees -->
[r:val = math.atan2_r(y,x)] <!-- radians -->
[r:val = math.cos(degrees)]
[r:val = math.cos_r(num)]
[r:val = math.sin(degrees)]
[r:val = math.sin_r(num)]
[r:val = math.tan(degrees)]
[r:val = math.tan_r(num)]
[r:val = math.toDegrees(num)]
[r:val = math.toRadians(degrees)]

Power and root:
[r:val = math.sqrt(num)]
[r:val = math.squareroot(num)]
[r:val = math.cbrt(num)]
[r:val = math.cuberoot(num)]
[r:val = math.pow(num1,num2)]

Logarithmic
[r:val = math.log(num)] (this is the log to base e)
[r:val = math.log10(num)]

Pythagorean:
[r:val = math.hypot(num1, num2)]
[r:val = math.hypotenuse(num1, num2)]

Simple operations
[r:val = math.abs(num)]
[r:val = math.ceil(num)]
[r:val = math.floor(num)]
[r:val = math.isEven(num)]
[r:val = math.isInt(num)]
[r:val = math.isOdd(num)]
[r:val = math.max(num1, num2, num2, etc.)]
[r:val = math.min(num1, num2, num2, etc.)]
[r:val = math.mod(dividend, divisor)]

Examples

abs

[r:val =  math.abs(-3)]

Returns: 3.0

atan2_r

<!-- calculate angle from center of source to center of target -->
[H: x1 = getTokenX(1,sourceId) + getTokenWidth(sourceId)]
[H: y1 = getTokenY(1,sourceId) + getTokenWidth(sourceId)]
[H: x2 = getTokenX(1,targetId) + getTokenWidth(targetId)]
[H: y2 = getTokenY(1,targetId) + getTokenWidth(targetId)]

<!-- note: reversed y1 and y2 in formulas to represent inverted MapTool coordinate system on y-axis -->
[H, if(x1 == x2): direction = 90 * min(1,max(-1,y1-y2)); direction = math.atan2_r(y1-y2,x2-x1) / math.pi() * 180]
[H: facing = round(direction)]

Output range from -179 to 180 degrees.

mod

Returns the result of the modulo operation between the two numbers, which represents the remainder after a division operation.

[r: math.mod(14,6)]

Returns 2

[r: math.mod(10,5)]

Returns 0

[r: math.mod(-13,4)]

Returns -1

pow

[r:val =  math.pow(2,3)]
Returns: 8.0

See Also

Some math functions are further documented on their own pages: