Dice Expressions

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Revision as of 13:25, 3 February 2009 by Cclouser (talk | contribs) (New page: MapTool's chat window and macro system supports several of the most common dice expressions based on the formats '''XdY''' and '''dY'''. ==Dice Expressions== In the table below, the vari...)
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MapTool's chat window and macro system supports several of the most common dice expressions based on the formats XdY and dY.

Dice Expressions

In the table below, the variable Y is described as the "number of sides" on the dice being rolled; in reality the dice roller is picking a random number between 1 and Y. The end result is the same.

Expression Description Example
XdY Roll X dice with Y sides each. If X is not included, roll 1 die with Y sides. /roll 1d20 rolls one twenty-sided die and presents the result in chat
XdYdN (drop) Roll X dice with Y sides each, and drop the lowest N afterwards /roll 4d6d1 rolls four six-sided dice, drops the lowest, and presents the total in the chat window
XdYkN (keep) Roll X dice with Y sides each, and keep the highest N afterwards /roll 4d6k3 rolls four six-sided dice, keeps the highest 3, and presents the total in the chat window
XdYrL (reroll) Roll X dice with Y sides each, rerolling any results lower than L /roll 3d8r2 rolls three eight-sided dice, rerolls any dice that are lower than 3, and then sums and presents the total in chat
XdYsS (success) Roll X dice with Y sides each, and count any rolls that meet or exceed S /roll 4d6s4 rolls four six-sided dice, and counts any individual roll that exceeds four, presenting the number of "successes" in chat
XdYe (explode) Roll X dice with Y sides each, and reroll any dice that roll their maximum value and add the new roll to the total /roll 2d6e rolls two six-sided dice, and if either rolls a 6, it is rerolled and added to the total (this continues until neither die rolls a 6)