Import Dungeondraft Map: Difference between revisions

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(Created page with "'''This feature will be in MapTool 1.7.0''' The map creation program [https://dungeondraft.net/ Dungeondraft] has a VTT agnostic export format (.dd2vtt) that includes not onl...")
 
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'''This feature will be in MapTool 1.7.0'''
'''This feature is available as of MapTool 1.7.0'''


The map creation program [https://dungeondraft.net/ Dungeondraft] has a VTT agnostic export format (.dd2vtt) that includes not only the map image but also light/vision blocking information (walls and such), light sources on the maps, and portals (doors & windows). This allows MapTool to read in the export file and create a MapTool map with VBL already in place.
The map creation program [https://dungeondraft.net/ Dungeondraft] has a VTT agnostic export format (.dd2vtt) that includes not only the map image but also light/vision blocking information (walls and such), light sources on the maps, and portals (doors & windows). This allows MapTool to read in the export file and create a MapTool map with VBL already in place.

Revision as of 00:46, 19 May 2020

This feature is available as of MapTool 1.7.0

The map creation program Dungeondraft has a VTT agnostic export format (.dd2vtt) that includes not only the map image but also light/vision blocking information (walls and such), light sources on the maps, and portals (doors & windows). This allows MapTool to read in the export file and create a MapTool map with VBL already in place.

Simple map created in Dungeondraft.

Select Import Dungeondraft VTT... from the File menu will prompt for a .dd2vtt file and then display the Imported Map Properties dialog.

Imported Map Properties

And the map file loaded into MapTool.

Imported into MapTool with VBL visible.