Setting up DeviantNull's Character Sheet framework: Difference between revisions

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=== Adding Feats ===
=== Adding Feats ===
* If the character sheet is not open select your character token and in the campaign macros tab click on "Character sheet"
* Open the "Feats" tab
==== Adding racial features ====
* Click on the double chevron on the box titled "Race Features"
* Click on Add <u>new race feature</u>
* in the dialog box that pops up, add your racial feature name, and description
* add all applicable stats to your stat sheet
==== Adding Class features ====
* Click on the double chevron on the box titled "Class Features"
* Click on Add <u>new class feature</u>
* in the dialog box that pops up, add your racial feature name, and description
* add all applicable stats to your stat sheet
==== Adding Feats ====
* Click on the double chevron on the box titled "Feats"
* Click on Add <u>new feat</u>
* in the dialog box that pops up, add your racial feature name, and description
* add all applicable stats to your stat sheet


=== Adding Rituals ===
=== Adding Rituals ===
* If the character sheet is not open select your character token and in the campaign macros tab click on "Character sheet"
* Open the "Rituals" tab


==== Adding Components ====
* click on the double chevron in the box titled "components"
* a pop-up menu will appear with different components
* "add" the amount of each component as necessary
==== Adding Ritual Scrolls ====
* click on the double chevron in the box titled "Ritual Scrolls"
* click on <u> Add a ritual </u>
* in the pop-up box that appears add the name and info for the ritual (found in the Player Handbook(s))
==== Creating Ritual Books ====
===== Adding Rituals =====
==== Adding Martial Practices ====
=== Adding Equipment ===
=== Adding Equipment ===


=== Adding Powers ===
=== Adding Powers ===
== Creating a NPC ==
=== Monster sheet ===
==== Adding powers ====
==== Adding Equipment ====
==== Knowledge Check ====
== Tips and hints (and other info) ==
== See also ==
* [[Frameworks]] : List of some frameworks for Maptools

Latest revision as of 23:59, 10 May 2023

Setting up DeviantNull's Character Sheet framework

DeviantNull's Character Sheet framework is a commonly used framework that allows a "macro-less" combat system to be integrated into Maptools

This guide assumes:

  • You have maptools installed
  • You have read the maptools tutorials
  • You have DeviantNull's Character Sheet framework installed

Creating a character

  • Drag a token that you want to become a character on the map
  • Double click on the token and go to the "Config" tab
  • In the "Properties" section, select DNA

This designates that token as a "Player" and should now have a character sheet


Character Sheet

Adding stats

  • If the character sheet is not open select your character token and in the campaign macros tab click on "Character sheet"
  • The first tab that opens should be the "Stats" tab, if not, click on this
  • In the stats tab, on the box with the token name, click on the pencil icon

This allows for character editing, just add all of your stats from your character sheet in here

Adding Feats

  • If the character sheet is not open select your character token and in the campaign macros tab click on "Character sheet"
  • Open the "Feats" tab

Adding racial features

  • Click on the double chevron on the box titled "Race Features"
  • Click on Add new race feature
  • in the dialog box that pops up, add your racial feature name, and description
  • add all applicable stats to your stat sheet

Adding Class features

  • Click on the double chevron on the box titled "Class Features"
  • Click on Add new class feature
  • in the dialog box that pops up, add your racial feature name, and description
  • add all applicable stats to your stat sheet

Adding Feats

  • Click on the double chevron on the box titled "Feats"
  • Click on Add new feat
  • in the dialog box that pops up, add your racial feature name, and description
  • add all applicable stats to your stat sheet

Adding Rituals

  • If the character sheet is not open select your character token and in the campaign macros tab click on "Character sheet"
  • Open the "Rituals" tab

Adding Components

  • click on the double chevron in the box titled "components"
  • a pop-up menu will appear with different components
  • "add" the amount of each component as necessary

Adding Ritual Scrolls

  • click on the double chevron in the box titled "Ritual Scrolls"
  • click on Add a ritual
  • in the pop-up box that appears add the name and info for the ritual (found in the Player Handbook(s))

Creating Ritual Books

Adding Rituals

Adding Martial Practices

Adding Equipment

Adding Powers

Creating a NPC

Monster sheet

Adding powers

Adding Equipment

Knowledge Check

Tips and hints (and other info)

See also

  • Frameworks : List of some frameworks for Maptools